We build iOS and Android apps for businesses in Hyderabad and across India - designed in-house, shipped to both stores, and handed over in your own developer accounts. Below is what we build, the projects behind each one, and how a first engagement works.
One codebase shipping to both stores. The right default for most products, because two native teams cost roughly twice as much and diverge in behaviour within a year.
Catalogue, cart, payments and order tracking, with the notification and delivery flow that turns a browse into a repeat purchase.
Feeds, streaks, wallets and reward mechanics, plus the analytics an operator needs to see what people actually watched rather than what was merely served.
Two sides of a market on a phone: discovery, profiles, media upload from the device that shot it, and booking that survives patchy connectivity.
The part users never see and every app depends on: accounts, payments, push, storage and the admin panel your team runs the business from.
App Store and Play Console setup, review submission, and the release process afterwards. Handed over configured in your own developer accounts, not ours.
Twenty minutes on who uses this and how often. If a mobile site would serve them better than an app, we will say so before you spend anything.
Written scope, fixed fee, a date, including the backend and the store submission rather than leaving them to be discovered later.
Designed in-house and engineered by the same team. You get builds on a real device early, because an app only reveals itself in the hand.
Published from your developer accounts, with the repository, backend and credentials in your name from the start.
It depends far more on what happens behind the app than on the screens. An app talking to an existing API is a fraction of one that needs accounts, payments, notifications and an admin panel built alongside it. We scope fixed-fee once the requirement is clear, and we will tell you which parts are driving the number.
React Native for most products, because one codebase to both stores is genuinely cheaper to build and much cheaper to keep consistent. Go native when the app depends on heavy device capability - sustained camera or video processing, complex background work, tight platform integrations. We will tell you which side your product falls on before you commit, and sometimes the answer costs us the larger project.
A focused first version is usually a matter of months rather than weeks, and store review adds days at the end, occasionally longer for a first submission. We plan the submission rather than treating it as an afterthought, because a rejection late in a launch schedule is expensive.
Yes, including the account setup, listing, screenshots and review responses. Everything is created in your developer accounts. Apps published under an agency account are a problem you only discover when you try to leave.
You do, from the first commit. Repository, backend, developer accounts and database in your name. You can move to another team without rebuilding or renegotiating anything.
Often not. If your users would visit a few times a year, a fast mobile site serves them better and costs far less, because you avoid the store review cycle and the install barrier entirely. An app earns its place when it needs push, offline behaviour, the camera, or genuinely repeat use.
iOS and Android both ship breaking changes on a schedule, so an app left alone for a year usually needs work before it needs features. A light monthly arrangement covers OS updates and store compliance; anything larger is scoped separately.
Weighing React Native against native? Our guide on React Native and when not to use it goes into the trade-off. If your project is browser-based, see web development in Hyderabad.
We respond within one business day. If your project is in scope we will send a 30-minute call invite. If it is not, we will tell you who would be a better fit.